Encumbrance


Encumbrance is the combined weight of all weapons and armor "in use" (appearing in that box). This can included a melee and missile weapon, vitals and limbs armor, and a shield. The maximum normal load for a characters is the total of Strength (Str) and Endurance (End). Encumbrance reduces agility, which makes various tasks harder, as well as making the character an easier target for enemy missile fire. Encumbrance levels and effects are:

Weight
Encumbrance
Agility Effect
Attack Speed Modifier
0-50% of Str+End
None
no effect
+0
51-100% of Str+End
Light
2/3rds normal
+30
101-150% of Str+End
Laden (Heavy)
1/3rd normal
+120
Over 150% of Str+End
Overloaded
Set to 1
+120

Comments: Clearly any encumbrance greater than light imposes punative attack speed penalties and should be avoided.